Creative and technically minded game developer specialising in both game programming and audio programming. Passionate about building immersive, emotionally engaging player experiences through sound-driven and interactive gameplay systems. Experienced in programming and implementing dynamic audio behaviours, sound effects, and music within game engines, integrating audio middleware with gameplay logic. Comfortable working across the full development pipeline, combining clean, efficient code with creative audio design and technical problem-solving to enhance player immersion. A collaborative team player who communicates clearly, contributes positively to group problem-solving, and works effectively with designers, programmers, and artists to achieve shared goals.